“All that is gold does not glitter; all that is long does not last; All that is old does not wither; not all that is over is past.”
- J. R. R. Tolkien
When encountering precious jewels as treasure, if the party intends to sell it off, it is immediately added to the value of all gold found. There is no need to sell it off in exchange for gold; it’s implied that the treasure was used to barter for items at shops. An appraise check is used to determine the value of the treasure.
The division of gold between the party is up to the party to decide, you may elect to “split” the loot in whatever way you feel comfortable. The one proviso is that if the player did not attend the gaming session, then that player is not required to receive a share. If a player’s character is utilized during the adventure without the player present, then that character is entitled to a minimum of half-a-share.
Magic Items are to be divided up by the party in anyway they see fit.
*Note that this is a list of treasure acquired, and as such will never be edited, such as when an item is used up, lost or sold.
|Adventure||Equipment||Magic Items||Gold Total|
|The Great Escape||Dwarven Scale Mail||+1 Warhammer
Ring of Feather Falling
Boots of the Winterlands
|Sewer Or Later||Masterwork Bastard Sword||+1 Cold Iron Spear
Spellbook #2 (with small key)
2 Vials Unholy Water
Beory Statuette (5gp)
Small Platinum Earring (50gp)
Two Beaten Silver Plates with Gold Inlay (35gp each)
Two Pearls (50gp each)
|Catch Me, If You Can||None||2 Cure Light Wounds Potion
1 Divine Scroll (Magic Stone & Entangle)
Carved Bone Figurine (40gp)
1 Silver Pearl (100gp)
|If You Should Go Into The Woods Today…||Silversheen Dagger
Holly & Mistletoe
Old Children’s Doll
|Blank Scroll that radiates magic||20 pp
5 Jaspers (100 gp each)
•Bag Of Holding